adskColor.h | Color manipulation functions |
adskComponent.h | Component template classes |
adskConstants.h | Constants used in the ShaderSDK |
adskFrameBufferState.h | Structures and functions for manipulating the frame buffer state |
adskMayaState.h | Structures and functions for manipulating the Maya state |
adskMIDataPtr.h | A smart pointer class to manage database access calls |
adskNoise.h | Shader SDK noise functions |
adskPassShader.h | Base class for non-material render passes |
adskRamp.h | Ramp shader |
adskRenderPassTypes.h | Render pass type definitions |
adskRenderPassUtilities.h | Utility functions for use with render passes |
adskScatter.h | Scatter functions |
adskShader.h | Main shader base classes, and helper classes |
adskUtilities.h | Autodesk Shader Software Development Kit utility functions |
adskVector.h | Vector manipulation functions |
Autodesk® Maya® 2009 © 1997-2008 Autodesk, Inc. All rights reserved. | Generated with 1.5.6 |