adskConstants.h File Reference
Detailed Description
Constants used in the ShaderSDK.
#include <shader.h>
#include <adskExport.h>
#include "adskShaderSDKNamespaceBegin.h"
#include "adskShaderSDKNamespaceEnd.h"
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Variables
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ADSK_SHADERSDK_EXPORT const float |
MAYA_LUMINANCE_RED |
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The weight of the red channel when computing
luminance using MAYA_LUMINANCE .
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ADSK_SHADERSDK_EXPORT const float |
MAYA_LUMINANCE_GREEN |
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The weight of the green channel when
computing luminance using MAYA_LUMINANCE .
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ADSK_SHADERSDK_EXPORT const float |
MAYA_LUMINANCE_BLUE |
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The weight of the blue channel when
computing luminance using MAYA_LUMINANCE .
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ADSK_SHADERSDK_EXPORT const miColor |
BLACK |
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A color with RGB values of 0, and an alpha
of 1.
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ADSK_SHADERSDK_EXPORT const miColor |
WHITE |
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A color with RGB values of 1, and an alpha
of 1.
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