adskConstants.h File Reference


Detailed Description

Constants used in the ShaderSDK.

#include <shader.h>
#include <adskExport.h>
#include "adskShaderSDKNamespaceBegin.h"
#include "adskShaderSDKNamespaceEnd.h"

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Variables

ADSK_SHADERSDK_EXPORT const float  MAYA_LUMINANCE_RED
  The weight of the red channel when computing luminance using MAYA_LUMINANCE.
ADSK_SHADERSDK_EXPORT const float  MAYA_LUMINANCE_GREEN
  The weight of the green channel when computing luminance using MAYA_LUMINANCE.
ADSK_SHADERSDK_EXPORT const float  MAYA_LUMINANCE_BLUE
  The weight of the blue channel when computing luminance using MAYA_LUMINANCE.
ADSK_SHADERSDK_EXPORT const miColor  BLACK
  A color with RGB values of 0, and an alpha of 1.
ADSK_SHADERSDK_EXPORT const miColor  WHITE
  A color with RGB values of 1, and an alpha of 1.

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