#include
<adskFrameBufferState.h>
Public Attributes |
|
miInteger | id |
The frame buffer number for use with
mi_fb_put . |
|
FrameBufferFlags | flags |
Bit mask that specifies rendering
options. |
|
miInteger | minReflectionLevel |
The lowest reflection level to contribute to
this pass. |
|
miInteger | maxReflectionLevel |
The highest reflection level to contribute
to this pass. |
|
miInteger | minRefractionLevel |
The lowest reflection level to contribute to
this pass. |
|
miInteger | maxRefractionLevel |
The highest reflection level to contribute
to this pass. |
|
miColor | lightIrradiance |
Irradiance values for the last sampled
light. |
|
miColor | lightFilter |
Proportion of light transmitted for the last
sampled light. |
|
miColor | lightFilterAccumulator |
Accumulator used internally for shadow
sampling. |
|
miColor | lightSampleAccumulator |
Accumulator used internally for light
sampling. |
|
miInteger | integerUserParameter1 |
General purpose user parameter. |
|
FrameBufferAccumulator * | stack |
The frame buffer state stack for all
recursion levels. |
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