#include
<adskShader.h>
Public Attributes |
|
miInteger | FrameBufferWriteOperation |
miInteger | FrameBufferWriteFlags |
miScalar | FrameBufferWriteFactor |
The operation to be performed on the frame buffer.
The write flags to be used for the frame buffer.
If scaling, the scaling factor to be applied before writing to the frame buffer.
Autodesk® Maya® 2009 © 1997-2008 Autodesk, Inc. All rights reserved. | Generated with 1.5.6 |