PassShaderEyeRayFilter< PassShaderParameters > Class
Template Reference
#include
<adskPassShader.h>
List of
all members.
Detailed Description
template<typename PassShaderParameters>
class PassShaderEyeRayFilter< PassShaderParameters >
Filter class for pass shaders that only evaluate on eye rays in the
tile rendering stage.
- Template Parameters:
-
|
PassShaderParameters |
The shader parameter data structure. |
|
Public Member Functions
|
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PassShaderEyeRayFilter (miState *pState, PassShaderParameters
*pParameters) |
|
Filter constructor.
|
bool |
operator() () |
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Called for each sample.
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Constructor & Destructor Documentation
template<typename
PassShaderParameters>
Filter constructor.
- Parameters:
-
|
pState |
The mental ray state. |
|
pParameters |
The shader parameters. |
Member Function Documentation
template<typename
PassShaderParameters>
Called for each sample.
- Returns:
- Whether we should process this sample or not.