ShaderHelper< ShaderParameters > Member List

This is the complete list of members for ShaderHelper< ShaderParameters >, including all inherited members.
computeAmbientResult(const miColor &pAmbientColor, const miColor &pColor) const ShaderHelper< ShaderParameters > [inline]
computeDiffuseAreaLightFactor(miVector &pBumpNormal, void *pLightBlindData) const ShaderHelper< ShaderParameters > [inline]
computeHideSource() const ShaderHelper< ShaderParameters > [inline]
computeSpecularAreaLightFactor(miVector &pBumpNormal, void *pLightBlindData) const ShaderHelper< ShaderParameters > [inline]
computeSpecularGlow() const ShaderHelper< ShaderParameters > [inline]
computeTranslucence(miScalar pDotNL, miVector &pLightDirection, miScalar pTranslucence, miScalar pTranslucenceFocus, miScalar pTranslucenceDepth, void *pLightBlindData) const ShaderHelper< ShaderParameters > [inline]
computeTransparency() const ShaderHelper< ShaderParameters > [inline]
computeTransparencyForShadow(miColor &pResTransp, miBoolean pHideSource) const ShaderHelper< ShaderParameters > [inline]
evaluateParameters() ShaderHelper< ShaderParameters > [inline]
getReflectedColor() const ShaderHelper< ShaderParameters > [inline]
setASQWeight(MayabaseState *&MBS, BRDFComponent &bc, const miColor &pColor, const miColor &pTransparency, miScalar &pGlowIntensity) const ShaderHelper< ShaderParameters > [inline]
setupMayaBumpMapping() const ShaderHelper< ShaderParameters > [inline]
ShaderHelper(miState *pState, ShaderParameters *pParameters) ShaderHelper< ShaderParameters > [inline]
~ShaderHelper() ShaderHelper< ShaderParameters > [inline]

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