PassShader< FrameBufferDataType, PassShaderParameters, PassComputation, RayFilter, VERSION > Member List

This is the complete list of members for PassShader< FrameBufferDataType, PassShaderParameters, PassComputation, RayFilter, VERSION >, including all inherited members.
exit(miState *pState, PassShaderParameters *pParameters) Shader< PassShaderParameters, ShaderHelper< PassShaderParameters >, VERSION > [static]
init(miState *pState, PassShaderParameters *pParameters) Shader< PassShaderParameters, ShaderHelper< PassShaderParameters >, VERSION > [static]
mDestructorParameters Shader< PassShaderParameters, ShaderHelper< PassShaderParameters >, VERSION >
mDestructorState Shader< PassShaderParameters, ShaderHelper< PassShaderParameters >, VERSION >
mEncodingIndex PassShader< FrameBufferDataType, PassShaderParameters, PassComputation, RayFilter, VERSION >
mFrameBufferID PassShader< FrameBufferDataType, PassShaderParameters, PassComputation, RayFilter, VERSION >
mPassComputation PassShader< FrameBufferDataType, PassShaderParameters, PassComputation, RayFilter, VERSION >
operator()(miColor *pResult, miState *pState, PassShaderParameters *pParameters) PassShader< FrameBufferDataType, PassShaderParameters, PassComputation, RayFilter, VERSION > [inline]
PassShader(miState *pState, PassShaderParameters *pParameters) PassShader< FrameBufferDataType, PassShaderParameters, PassComputation, RayFilter, VERSION > [inline]
Shader(miState *pState, PassShaderParameters *pParameters) Shader< PassShaderParameters, ShaderHelper< PassShaderParameters >, VERSION >
version() Shader< PassShaderParameters, ShaderHelper< PassShaderParameters >, VERSION > [inline, static]
~PassShader() PassShader< FrameBufferDataType, PassShaderParameters, PassComputation, RayFilter, VERSION > [inline, virtual]
~Shader() Shader< PassShaderParameters, ShaderHelper< PassShaderParameters >, VERSION > [virtual]

Autodesk® Maya® 2009 © 1997-2008 Autodesk, Inc. All rights reserved. Generated with doxygen 1.5.6