circle [-caching boolean] [-center float float float] [-centerX linear] [-centerY linear] [-centerZ linear] [-constructionHistory boolean] [-degree int] [-first float float float] [-firstPointX linear] [-firstPointY linear] [-firstPointZ linear] [-fixCenter boolean] [-name string] [-nodeState int] [-normal float float float] [-normalX linear] [-normalY linear] [-normalZ linear] [-object boolean] [-radius linear] [-sections int] [-sweep angle] [-tolerance linear] [-useTolerance boolean]
circle は「元に戻す」が可能、「照会」が可能、「編集」が可能です。
circle コマンドはサークルまたは部分的なサークル(円弧)を作成します。string[] | オブジェクト名とノード名 |
戻り値の型は照会モードでは照会フラグが基になります。
ロング ネーム(ショート ネーム) | 引数型 | プロパティ | ||
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-first(-fp)
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float float float
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-firstPointX(-fpx)
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linear
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-firstPointY(-fpy)
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linear
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-firstPointZ(-fpz)
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linear
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-normal(-nr)
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float float float
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-normalX(-nrx)
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linear
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-normalY(-nry)
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linear
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-normalZ(-nrz)
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linear
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-center(-c)
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float float float
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-centerX(-cx)
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linear
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-centerY(-cy)
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linear
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-centerZ(-cz)
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linear
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-radius(-r)
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linear
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-sweep(-sw)
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angle
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-useTolerance(-ut)
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boolean
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-degree(-d)
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int
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-sections(-s)
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int
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-tolerance(-tol)
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linear
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-fixCenter(-fc)
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boolean
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高度なフラグ | ||||
-caching(-cch)
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boolean
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-nodeState(-nds)
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int
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一般的なフラグ | ||||
-name(-n)
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string
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-constructionHistory(-ch)
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boolean
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-object(-o)
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boolean
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// create full circle at origin on the x-y plane circle -nr 0 0 1 -c 0 0 0; // create half circle at origin on the x-y plane with radius 2 circle -nr 0 0 1 -c 0 0 0 -sw 180 -r 2;