MDGModifier Class Reference
[OpenMaya - API module for common classes]

#include <MDGModifier.h>

Inheritance diagram for MDGModifier:

Inheritance graph
[legend]

List of all members.


Detailed Description

Dependency graph modifier.

An MDGModifier is used to change the structure of the dependency graph. This includes adding nodes, making new connections, and removing existing connections. To perform operations using an MDGModifier, register all of the changes that are to be made and then call the doIt method to make the changes. Undo is provided through the undoIt method.

Under some situations, a doIt() call may be required to separate some of the operations. The specific case of interest involves performing a disconnect() and a deleteNode() on the same node within the stack of operations.

Assuming that the Maya model has a connected node that was going to be deleted, do the following:

        MStatus cmd::redoIt()
        {
                MStatus result = dgModifier.disconnect(plugA, plugB);
                if (!result)
                        ...
                result = dgModifier.doIt();
                if (!result)
                        ...

                result = dgModifier.deleteNode(plugBNode);
                if (!result)
                        ...

                result = dgModifier.doIt();
                if (!result)
                        ...

                return result;
        }

Then undoIt() can be implemented as:

        MStatus cmd::undoIt()
        {
                MStatus result = dgModifier.undoIt();
                if (!result)
                        ...
                return result;
        }
Examples:

cgfxAttrDef.cpp, cgfxAttrDef.h, cgfxShaderCmd.cpp, cgfxShaderCmd.h, cgfxShaderNode.cpp, closestPointOnCurveCmd.cpp, createClipCmd.cpp, D3DResourceManager.cpp, deletedMsgCmd.cpp, geometrySurfaceConstraint.cpp, geometrySurfaceConstraint.h, GLSLShaderNode.cpp, GLSLShaderNode.h, latticeNoiseCmd.cpp, narrowPolyViewer.h, pointOnMeshCmd.cpp, polyModifierCmd.cpp, polyModifierCmd.h, and polyPrimitiveCmd.cpp.


Public Member Functions

 MDGModifier ()
virtual ~MDGModifier ()
MObject createNode (const MTypeId &typeId, MStatus *ReturnStatus=NULL)
MObject createNode (const MString &type, MStatus *ReturnStatus=NULL)
MStatus deleteNode (const MObject &node)
MStatus renameNode (const MObject &node, const MString &newName)
MStatus setNodeLockState (const MObject &node, bool newState)
MStatus connect (const MObject &sourceNode, const MObject &sourceAttr, const MObject &destNode, const MObject &destAttr)
MStatus disconnect (const MObject &sourceNode, const MObject &sourceAttr, const MObject &destNode, const MObject &destAttr)
MStatus connect (const MPlug &source, const MPlug &dest)
MStatus disconnect (const MPlug &source, const MPlug &dest)
MStatus addAttribute (const MObject &node, const MObject &attribute, MFnDependencyNode::MAttrClass type=MFnDependencyNode::kLocalDynamicAttr)
MStatus removeAttribute (const MObject &node, const MObject &attribute, MFnDependencyNode::MAttrClass type=MFnDependencyNode::kLocalDynamicAttr)
MStatus commandToExecute (const MString &command)
MStatus newPlugValue (const MPlug &plug, MObject &plugValue)
MStatus doIt ()
MStatus undoIt ()

Constructor & Destructor Documentation

MDGModifier::MDGModifier (  ) 

The class constructor.

MDGModifier::~MDGModifier (  )  [virtual]

The class destructor.


Member Function Documentation

MObject MDGModifier::createNode ( const MTypeId typeId,
MStatus ReturnStatus = NULL 
)

This method adds an operation to this dependency graph modifier that will add a new dependency graph node of the given type to the dependency graph. This method may not be used to construct new DAG nodes. Use MDagModifier for that purpose.

When createNode is called, the new node is created and the MObject handle for it is returned. It should be noted that the node will not be added to the dependency graph until the doIt method is called.

If a node is created with this method, but the operation is undone, then the MDGModifier will take responsibility for freeing the node. This will be done when the MDGModifier is destructed.

Parameters:
[in] typeId type of the node to create
[out] ReturnStatus return status
Returns:
A handle for the new node
Status Codes:

MObject MDGModifier::createNode ( const MString type,
MStatus ReturnStatus = NULL 
)

This method adds an operation to this dependency graph modifier that will add a new dependency graph node of the given type to the dependency graph. This method may not be used to construct new DAG nodes. Use MDagModifier for that purpose.

When createNode is called, the new node is created and the MObject handle for it is returned. It should be noted that the node will not be added to the dependency graph until the doIt method is called.

If a node is created with this method, but the operation is undone, then the MDGModifier will take responsibility for freeing the node. This will be done when the MDGModifier is destructed.

Parameters:
[in] type type name of the node to create
[out] ReturnStatus return status
Returns:
A handle for the new node
Status Codes:

MStatus MDGModifier::deleteNode ( const MObject node  ) 

This method adds an operation to this dependency graph modifier that will delete a dependency graph node from the dependency graph.

Information on disconnecting and deleting a node using a single MDGModifier can be found in the class description.

Parameters:
[in] node node to delete
Returns:
Return status
Status Codes:
Examples:

MStatus MDGModifier::renameNode ( const MObject node,
const MString newName 
)

This method adds an operation to this dependency graph modifier that will rename a dependency graph node.

Parameters:
[in] node node to rename
[in] newName new name for the node
Returns:
Return status
Status Codes:

MStatus MDGModifier::setNodeLockState ( const MObject node,
bool  newState 
)

This method adds an operation to this dependency graph modifier that will set the lock state of the node.

Parameters:
[in] node node to toggle lock state
[in] newState new lock state
Returns:
Return status
Status Codes:

MStatus MDGModifier::connect ( const MObject sourceNode,
const MObject sourceAttr,
const MObject destNode,
const MObject destAttr 
)

Adds an operation to this dependency graph modifier that connects two attributes of two nodes in the dependency graph. The value of the destination attribute is supplied by the value of the source attribute once they are connected.

It is the users responsibility to ensure that the source and destination attributes are of compatible types. For instance, if the source attribute is a nurbs surface then the destination must also be a nurbs surface.

To connect array attributes use the other version of connect which takes MPlugs as parameters.

Parameters:
[in] sourceNode the source node in the connection
[in] sourceAttr the attribute of the source node that is to be connected
[in] destNode the destination node in the connection
[in] destAttr the attribute of the destination node that is to be connected
Returns:
The return status
Status Codes:
Examples:

MStatus MDGModifier::disconnect ( const MObject sourceNode,
const MObject sourceAttr,
const MObject destNode,
const MObject destAttr 
)

Adds an operation to this dependency graph modifier that disconnects two attributes of two nodes in the dependency graph.

Parameters:
[in] sourceNode the source node in the connection
[in] sourceAttr the attribute of the source node that is connected
[in] destNode the destination node in the connection
[in] destAttr the attribute of the destination node that is connected
Returns:
The return status
Status Codes:
Examples:

MStatus MDGModifier::connect ( const MPlug source,
const MPlug dest 
)

Adds an operation to this dependency graph modifier that connects two plugs in the dependency graph. The value of the destination plug is supplied by the value of the source plug once they are connected.

It is the users responsibility to ensure that the source and destination attributes are of compatible types. For instance, if the source attribute is a nurbs surface then the destination must also be a nurbs surface.

Parameters:
[in] source the source plug in the connection
[in] dest the destination plug in the connection
Returns:
The return status
Status Codes:

MStatus MDGModifier::disconnect ( const MPlug source,
const MPlug dest 
)

Adds an operation to this dependency graph modifier that disconnects two plugs in the dependency graph.

Parameters:
[in] source the source plug in the connection
[in] dest the destination plug in the connection
Returns:
The return status
Status Codes:

MStatus MDGModifier::addAttribute ( const MObject node,
const MObject attribute,
MFnDependencyNode::MAttrClass  type = MFnDependencyNode::kLocalDynamicAttr 
)

Add a new dynamic attribute to the given dependency node. The type parameter allows the attribute to be added to a particular node, or the whole class of nodes.

This method also adds all children of the attribute if it is a compound. So, if a compound attribute is being added to a node, then only the parent attribute needs to be added using this method.

Parameters:
[in] node node to add an attribute to
[in] attribute attribute to add
[in] type determines if this is a local or global attribute
Returns:
The return status
Status Codes:
Examples:

MStatus MDGModifier::removeAttribute ( const MObject node,
const MObject attribute,
MFnDependencyNode::MAttrClass  type = MFnDependencyNode::kLocalDynamicAttr 
)

Removes a dynamic attribute from the given dependency node.

This method also removes all children of the attribute if it is a compound.

Note: After a successful call to this method, the MObject passed to it that contains the attribute will have been reset to MObject::kNullObj because the attribute it referenced no longer exists. Thus no function sets, such as MFnAttribute, should be attached to the MObject at the time this call is made.

Parameters:
[in] node node to add an attribute to
[in] attribute attribute to add
[in] type determines if this is a local or global attribute
Returns:
The return status
Status Codes:
Examples:

MStatus MDGModifier::commandToExecute ( const MString command  ) 

Adds an operation to this dependency graph modifier that executes a MEL command. The specified command must be undoable otherwise unexepected results may occur.

NOTE: It is best to use multiple commandToExecute() calls rather than batching multiple commands into one call to commandToExecute(). Using one command per call to commandToExecute() will simplify the undo stack which is important in case of command failure.

Parameters:
[in] command the command that will be executed (should be undoable)
Returns:
The return status
Status Codes:

MStatus MDGModifier::newPlugValue ( const MPlug plug,
MObject plugValue 
)

Adds an operation to this dependency graph modifier that sets a plug value. Plug values can be created with the MFnNumericData class.

Parameters:
[in] plug the plug to set
[in] plugValue the value to set
Returns:
The return status
Status Codes:
Examples:

MStatus MDGModifier::doIt (  ) 

Executes all of the operations that have been given to this modifier. It is only valid to call this method after all of the operations have been specified. This method may also be called after undoIt to redo the operations.

Returns:
The return status
Status Codes:
Examples:

MStatus MDGModifier::undoIt (  ) 

Undoes all of the operations that have been given to this modifier. It is only valid to call this method after the doIt method has been called.

Returns:
The return status
Status Codes:
Examples:


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