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Related nodes. Attributes.
Use a PhongE shader to produce
glossy surfaces. PhongE is perfect for creating plastics,
or the kinds of polymers used to create bathroom and car
mouldings.
Aside from the attributes described here, the PhongE shader
inherits many attributes from its parents
Reflect and Lambert.
Maya also has a Phong shader, which is very similar, and can
be used to make the same kinds of materials. The difference
is mostly a matter of personal preference.
Other kinds of shaders you can use:
For unpolished surfaces, like chalk or matte paint, use a Lambert shader.
For metallic surfaces, such as brass or aluminum,
use a Blinn shader.
For microgrooved surfaces like CDs, brushed metal, or hair, use an
Anisotropic shader.
In the table below, important attribute have their names indicated
in bold in the description column.
This node is MP safe
Node name | Parents | Classification | MFn type | Compatible function sets |
---|
phongE | reflect | shader/surface | kPhongExplorer | kBase kNamedObject kDependencyNode kLambert kReflect kPhongExplorer |
Related nodes
lambert, reflect, phong, blinn, anisotropic, volumeShader, simpleVolumeShader, surfaceShader, displacementShader, layeredShader, useBackground, defaultShaderList, shadingMap
Attributes (18)
highlightSize, miReflectionBlur, miReflectionRays, miReflectivity, miShinyness, miSpecularColor, miSpecularColorB, miSpecularColorG, miSpecularColorR, miWhiteness, miWhitenessB, miWhitenessG, miWhitenessR, roughness, whiteness, whitenessB, whitenessG, whitenessR
Long name (short name) | Type | Default | Flags |
---|
|
roughness
(rn )
| float | 0.5 |      |
|
|
highlightSize
(hls )
| float | 0.5 |     |
|
|
whiteness
(wn )
| float3 | 0.5, 0.5, 0.5 |     |
|
| whitenessR
(wnr )
| float | 0.0 |      | |
|
| whitenessG
(wng )
| float | 0.0 |      | |
|
| whitenessB
(wnb )
| float | 0.0 |      | |
|
|
miReflectionBlur
(mircb )
| float | 0 |     |
|
|
miReflectionRays
(mircr )
| short | 1 |     |
|
|
miShinyness
(mis )
| float | 10 |     |
|
|
miWhiteness
(miwn )
| float3 | |     |
|
| miWhitenessR
(miwnr )
| float | 0.5 |     | |
|
| miWhitenessG
(miwng )
| float | 0.5 |     | |
|
| miWhitenessB
(miwnb )
| float | 0.5 |     | |
|
|
miSpecularColor
(misc )
| float3 | |     |
|
| miSpecularColorR
(miscr )
| float | 0.5 |     | |
|
| miSpecularColorG
(miscg )
| float | 0.5 |     | |
|
| miSpecularColorB
(miscb )
| float | 0.5 |     | |
|
|
miReflectivity
(mirf )
| float | 0.5 |     |
|